TGUI  v0.5.2
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tgui::Window Member List

This is the complete list of members for tgui::Window, including all inherited members.

add(const sf::String &objectName="")tgui::Groupinline
addCallback(const Callback &callback)tgui::Windowvirtual
copy(T *oldObject, const sf::String &newObjectName="")tgui::Groupinline
copy(const sf::String &oldObjectName, const sf::String &newObjectName="")tgui::Groupinline
drawGUI()tgui::Windowvirtual
focusObject(OBJECT *const object)tgui::Groupvirtual
get(const sf::String &objectName) const tgui::Groupinline
getCallback(Callback &callback)tgui::Windowvirtual
getObjectNames()tgui::Groupvirtual
getObjects()tgui::Groupvirtual
globalFonttgui::Group
Group()tgui::Group
Group(const Group &copy)tgui::Group
handleEvent(sf::Event event)tgui::Windowvirtual
loadObjectsFromFile(const std::string &filename)tgui::Groupvirtual
moveObjectToBack(OBJECT *object)tgui::Groupvirtual
moveObjectToFront(OBJECT *object)tgui::Groupvirtual
operator=(const Group &right)tgui::Group
remove(const sf::String &objectName)tgui::Groupvirtual
remove(OBJECT *object)tgui::Groupvirtual
removeAllObjects()tgui::Groupvirtual
uncheckRadioButtons()tgui::Groupvirtual
unfocusAllObjects()tgui::Groupvirtual
unfocusObject(OBJECT *const object)tgui::Groupvirtual
updateTime(const sf::Time &elapsedTime)tgui::Groupvirtual
Window()tgui::Window
Window(sf::VideoMode mode, const std::string &title, sf::Uint32 style=sf::Style::Default, const sf::ContextSettings &settings=sf::ContextSettings())tgui::Window
Window(sf::WindowHandle handle, const sf::ContextSettings &settings=sf::ContextSettings())tgui::Windowexplicit
~Group()tgui::Groupvirtual
~Window()tgui::Windowvirtual