Classes | |
struct | AnimatedButton |
struct | AnimatedPicture |
Load multiple images and add then behind each other to create a simple animation or even a movie. More... | |
struct | Button |
struct | ChatBox |
struct | Checkbox |
struct | ChildWindow |
Movable Panel with title bar. More... | |
struct | ComboBox |
struct | EditBox |
struct | EventManager |
struct | Form |
struct | Grid |
struct | Group |
Parent struct for objects that store multiple objects. More... | |
struct | GroupObject |
struct | InfoFileParser |
struct | Label |
struct | ListBox |
struct | LoadingBar |
struct | OBJECT |
The parent struct for every object. More... | |
struct | OBJECT_BORDERS |
Parent struct for every object that has borders. More... | |
struct | OBJECT_ANIMATION |
Parent object for all objects that need to access the internal clock of the window. More... | |
struct | Callback |
When you receive an action callback from an object then this struct will be passed as parameter. More... | |
struct | Panel |
A static group of objects. The background color can be solid or transparent. More... | |
struct | Picture |
struct | RadioButton |
struct | Scrollbar |
struct | Slider |
struct | Slider2D |
struct | SpinButton |
struct | SpriteSheet |
Load one big image and split it into smaller images so that you can display tiles or play an animation. More... | |
struct | Tab |
struct | TextBox |
struct | TextureManager |
struct | Vector4 |
struct | Window |
Enumerations | |
enum | ObjectTypes |
A list of all objects in tgui. More... | |
Variables | |
TGUI_API TextureManager | TGUI_TextureManager |
The texture manager will not only load the textures, but will also make sure that the textures are only loaded once. More... | |
TGUI_API bool | tabKeyUsageEnabled |
When disabling the tab key usage, pressing tab will no longer focus another object, but in the future this will allow to use tabs in TextBox. More... | |
Add an optional close button to the tabs.
Add an extra tab that can be used to open a new tab.
Double clicking should only select one word in TextBox. To select the whole text, you should click 3 times.
Add a horizontal scrollbar in Textbox.
enum tgui::ObjectTypes |
A list of all objects in tgui.
It is used to identify an object. However I am trying to remove the use of these types as much as possible because it limits to use of custom objects.
TGUI_API bool tgui::tabKeyUsageEnabled |
When disabling the tab key usage, pressing tab will no longer focus another object, but in the future this will allow to use tabs in TextBox.
TGUI_API TextureManager tgui::TGUI_TextureManager |
The texture manager will not only load the textures, but will also make sure that the textures are only loaded once.