TGUI
v0.5.2
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tgui::EditBox::Alignment | The text alignment |
tgui::Callback | When you receive an action callback from an object then this struct will be passed as parameter |
Drawable | |
tgui::OBJECT | The parent struct for every object |
tgui::AnimatedButton | |
tgui::AnimatedPicture | Load multiple images and add then behind each other to create a simple animation or even a movie |
tgui::Button | |
tgui::ChatBox | |
tgui::Checkbox | |
tgui::RadioButton | |
tgui::ComboBox | |
tgui::EditBox | |
tgui::GroupObject | |
tgui::Grid | |
tgui::Panel | A static group of objects. The background color can be solid or transparent |
tgui::ChildWindow | Movable Panel with title bar |
tgui::Label | |
tgui::ListBox | |
tgui::LoadingBar | |
tgui::Picture | |
tgui::SpriteSheet | Load one big image and split it into smaller images so that you can display tiles or play an animation |
tgui::Slider | |
tgui::Scrollbar | |
tgui::Slider2D | |
tgui::SpinButton | |
tgui::Tab | |
tgui::TextBox | |
tgui::Group | Parent struct for objects that store multiple objects |
tgui::Form | |
tgui::GroupObject | |
tgui::Window | |
tgui::Grid::Layout | The layout of the object |
NonCopyable | |
tgui::Form | |
tgui::TextureManager | |
tgui::OBJECT_ANIMATION | Parent object for all objects that need to access the internal clock of the window |
tgui::AnimatedButton | |
tgui::AnimatedPicture | Load multiple images and add then behind each other to create a simple animation or even a movie |
tgui::EditBox | |
tgui::TextBox | |
tgui::OBJECT_BORDERS | Parent struct for every object that has borders |
tgui::ChatBox | |
tgui::ChildWindow | Movable Panel with title bar |
tgui::ComboBox | |
tgui::EditBox | |
tgui::ListBox | |
tgui::TextBox | |
RenderWindow | |
tgui::Window | |
Transformable | |
tgui::OBJECT | The parent struct for every object |
tgui::Vector4< T > |