Object to represent paths on a filesystem.
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#include <TGUI/Filesystem.hpp>
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| Path ()=default |
| Default constructor that creates an empty path object.
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| Path (const String &path) |
| Constructor that creates a Path object from the given path string.
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bool | isEmpty () const |
| Check if this object is empty.
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bool | isAbsolute () const |
| Checks whether the path is absolute.
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bool | isRelative () const |
| Checks whether the path is relative.
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String | asString () const |
| Returns the path as a string.
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Path | getParentPath () const |
| Returns to path to the parent directory.
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String | getFilename () const |
| Returns to filename component of the path (where the path consists of getParentPath() / getFilename())
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Path | getNormalForm () const |
| Returns the lexically normal form of the path (path with '.' and '..' resolved)
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std::string | asNativeString () const |
| Returns the path as a string, but with a string type and contents that depends on the OS.
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Path | operator/ (const Path &path) const |
| Returns a new path that consists of this object joined with another path.
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Path | operator/ (const String &path) const |
| Returns a new path that consists of this object joined with another path.
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Path & | operator/= (const Path &path) |
| Joins this object with another path.
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Path & | operator/= (const String &path) |
| Joins this object with another path.
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bool | operator== (const Path &other) const |
| Checks whether the paths are equal.
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bool | operator!= (const Path &other) const |
| Checks whether the paths are not equal.
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Object to represent paths on a filesystem.
◆ Path()
tgui::Filesystem::Path::Path |
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const String & | path | ) |
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explicit |
Constructor that creates a Path object from the given path string.
- Parameters
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path | The path to be parsed and stored in this object |
◆ asNativeString()
std::string tgui::Filesystem::Path::asNativeString |
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const |
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nodiscard |
Returns the path as a string, but with a string type and contents that depends on the OS.
- Returns
- The path stored in this object
An std::wstring is returned on Windows with backslashes as separator. On other platforms, a UTF-8 encoded std::string is returned with slashes as separator.
◆ asString()
String tgui::Filesystem::Path::asString |
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const |
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nodiscard |
Returns the path as a string.
- Returns
- The path stored in this object
Slashes are always used as separator on any OS so that relative paths are portable.
◆ getFilename()
String tgui::Filesystem::Path::getFilename |
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const |
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nodiscard |
Returns to filename component of the path (where the path consists of getParentPath() / getFilename())
- Returns
- Filename component of the path
◆ getNormalForm()
Path tgui::Filesystem::Path::getNormalForm |
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const |
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nodiscard |
Returns the lexically normal form of the path (path with '.' and '..' resolved)
- Returns
- Normal form of the path, based on the text representation (no filesystem access is done)
◆ getParentPath()
Path tgui::Filesystem::Path::getParentPath |
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const |
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nodiscard |
Returns to path to the parent directory.
- Returns
- Parent directory
If the path has a filename then the parent directory is the directory containing that file.
◆ isAbsolute()
bool tgui::Filesystem::Path::isAbsolute |
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const |
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nodiscard |
Checks whether the path is absolute.
An absolute path is a path that unambiguously identifies the location of a file without reference to an additional starting location.
- Returns
- True for absolute paths, false for relative paths
◆ isEmpty()
bool tgui::Filesystem::Path::isEmpty |
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const |
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nodiscard |
Check if this object is empty.
- Returns
- True when default-constructed or when set to an empty string, false otherwise
◆ isRelative()
bool tgui::Filesystem::Path::isRelative |
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const |
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nodiscard |
Checks whether the path is relative.
An absolute path is a path that unambiguously identifies the location of a file without reference to an additional starting location. A path is relative when it isn't an absolute path.
- Returns
- True for relative paths, false for absolute paths
◆ operator!=()
bool tgui::Filesystem::Path::operator!= |
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const Path & | other | ) |
const |
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nodiscard |
Checks whether the paths are not equal.
- Parameters
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other | The path to compare with |
This function only checks whether the path strings are identical or not.
◆ operator/() [1/2]
Path tgui::Filesystem::Path::operator/ |
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const Path & | path | ) |
const |
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nodiscard |
Returns a new path that consists of this object joined with another path.
- Parameters
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path | The path to join to this one |
- Returns
- The joined paths
◆ operator/() [2/2]
Path tgui::Filesystem::Path::operator/ |
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const String & | path | ) |
const |
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inlinenodiscard |
Returns a new path that consists of this object joined with another path.
- Parameters
-
path | The path to join to this one |
- Returns
- The joined paths
◆ operator/=() [1/2]
Path & tgui::Filesystem::Path::operator/= |
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const Path & | path | ) |
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Joins this object with another path.
- Parameters
-
path | The path to join to this one |
- Returns
- Reference to this object
◆ operator/=() [2/2]
Path & tgui::Filesystem::Path::operator/= |
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const String & | path | ) |
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inline |
Joins this object with another path.
- Parameters
-
path | The path to join to this one |
- Returns
- Reference to this object
◆ operator==()
bool tgui::Filesystem::Path::operator== |
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const Path & | other | ) |
const |
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nodiscard |
Checks whether the paths are equal.
- Parameters
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other | The path to compare with |
This function only checks whether the path strings are identical or not.
The documentation for this class was generated from the following file: