25#ifndef TGUI_CANVAS_GLES2_HPP
26#define TGUI_CANVAS_GLES2_HPP
28#include <TGUI/Backend/Renderer/GLES2/BackendTextureGLES2.hpp>
29#include <TGUI/Backend/Renderer/BackendRenderTarget.hpp>
30#include <TGUI/Widgets/CanvasBase.hpp>
60 class TGUI_API CanvasGLES2 :
public CanvasBase
64 using Ptr = std::shared_ptr<CanvasGLES2>;
65 using ConstPtr = std::shared_ptr<const CanvasGLES2>;
76 CanvasGLES2(
const char* typeName =
StaticWidgetType,
bool initRenderer =
true);
96 CanvasGLES2& operator= (
const CanvasGLES2& right);
101 CanvasGLES2& operator= (CanvasGLES2&& right) =
default;
157 unsigned int m_textureId = 0;
158 unsigned int m_frameBuffer = 0;
159 Vector2u m_textureSize;
160 Vector2u m_usedTextureSize;
161 std::shared_ptr<BackendTextureGLES2> m_backendTexture = std::make_shared<BackendTextureGLES2>();
Base class for render targets.
Definition BackendRenderTarget.hpp:46
Widget::Ptr clone() const override
Makes a copy of the widget if you don't know its exact type.
std::shared_ptr< const CanvasGLES2 > ConstPtr
Shared constant widget pointer.
Definition CanvasGLES2.hpp:65
static CanvasGLES2::Ptr create(const Layout2d &size={"100%", "100%"})
Creates a new canvas widget.
CanvasGLES2(const CanvasGLES2 ©)
Copy constructor.
static constexpr const char StaticWidgetType[]
Type name of the widget.
Definition CanvasGLES2.hpp:67
void draw(BackendRenderTarget &target, RenderStates states) const override
Draw the widget to a render target.
void setSize(const Layout2d &size) override
Changes the size of the widget.
static CanvasGLES2::Ptr copy(const CanvasGLES2::ConstPtr &canvas)
Makes a copy of another canvas.
std::shared_ptr< CanvasGLES2 > Ptr
Shared widget pointer.
Definition CanvasGLES2.hpp:64
unsigned int bindFramebuffer() const
Binds the framebuffer of the canvas.
CanvasGLES2(CanvasGLES2 &©)=default
Default move constructor.
~CanvasGLES2() override
Destructor.
Class to store the position or size of a widget.
Definition Layout.hpp:321
Namespace that contains all TGUI functions and classes.
Definition AbsoluteOrRelativeValue.hpp:36
States used for drawing.
Definition RenderStates.hpp:38