Class used by bindings to implement custom widgets withing these bindings (e.g. a custom C# widget in TGUI.Net)
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| CustomWidgetForBindings (const char *typeName="CustomWidget", bool initRenderer=true) |
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void | setPosition (const Layout2d &position) override |
| sets the position of the widget
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void | setSize (const Layout2d &size) override |
| Changes the size of the widget.
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Vector2f | getFullSize () const override |
| Returns the entire size that the widget is using.
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Vector2f | getAbsolutePosition () const override |
| Get the absolute position of the widget instead of the relative position to its parent.
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Vector2f | getWidgetOffset () const override |
| Returns the distance between the position where the widget is drawn and where the widget is placed.
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void | setVisible (bool visible) override |
| Shows or hides a widget.
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void | setEnabled (bool enabled) override |
| Enables or disables the widget.
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void | setFocused (bool focused) override |
| Focus or unfocus the widget.
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bool | canGainFocus () const override |
| Returns whether the widget can gain focus.
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bool | updateTime (Duration elapsedTime) override |
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bool | isMouseOnWidget (Vector2f pos) const override |
| Returns whether the mouse position (which is relative to the parent widget) lies on top of the widget.
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void | leftMousePressed (Vector2f pos) override |
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void | leftMouseReleased (Vector2f pos) override |
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void | rightMousePressed (Vector2f pos) override |
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void | rightMouseReleased (Vector2f pos) override |
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void | mouseMoved (Vector2f pos) override |
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void | keyPressed (const Event::KeyEvent &event) override |
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void | textEntered (char32_t key) override |
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bool | mouseWheelScrolled (float delta, Vector2f pos) override |
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void | mouseNoLongerOnWidget () override |
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void | leftMouseButtonNoLongerDown () override |
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void | draw (BackendRenderTargetBase &target, RenderStates states) const override |
| Draw the widget to a render target.
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Widget::Ptr | clone () const override |
| Makes a copy of the widget if you don't know its exact type.
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| Widget (const char *typeName, bool initRenderer) |
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| Widget (const Widget &) |
| Copy constructor.
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| Widget (Widget &&) |
| Move constructor.
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virtual | ~Widget () |
| Destructor.
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Widget & | operator= (const Widget &) |
| Overload of copy assignment operator.
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Widget & | operator= (Widget &&) |
| Move assignment.
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void | setRenderer (std::shared_ptr< RendererData > rendererData) |
| Sets a new renderer for the widget. The renderer determines how the widget looks.
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WidgetRenderer * | getSharedRenderer () |
| Returns the renderer, which gives access to functions that determine how the widget is displayed.
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const WidgetRenderer * | getSharedRenderer () const |
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WidgetRenderer * | getRenderer () |
| Returns the renderer, which gives access to functions that determine how the widget is displayed.
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const WidgetRenderer * | getRenderer () const |
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void | setPosition (Layout x, Layout y) |
| Sets the position of the widget.
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Vector2f | getPosition () const |
| Gets the position of the widget.
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void | setSize (Layout width, Layout height) |
| Changes the size of the widget.
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void | setWidth (Layout width) |
| Changes the width of the widget.
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void | setHeight (Layout height) |
| Changes the height of the widget.
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Vector2f | getSize () const |
| Returns the size of the widget.
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void | setOrigin (float x, float y) |
| Sets the origin point on which the position, scale and rotation is based.
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void | setOrigin (Vector2f origin) |
| Sets the origin point on which the position, scale and rotation is based.
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Vector2f | getOrigin () const |
| Returns the relative origin point on which the position, scale and rotation is based.
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void | setScale (Vector2f scaleFactors) |
| Sets the scaling to be applied to the widget.
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void | setScale (Vector2f scaleFactors, Vector2f origin) |
| Sets the scaling to be applied to the widget.
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void | setScale (float scaleFactor) |
| Sets the scaling to be applied to the widget.
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void | setScale (float scaleFactor, Vector2f origin) |
| Sets the scaling to be applied to the widget.
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Vector2f | getScale () const |
| Returns the scaling to be applied to the widget.
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Vector2f | getScaleOrigin () const |
| Returns the origin used for scaling.
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void | setRotation (float angle) |
| Sets the rotation to be applied to the widget.
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void | setRotation (float angle, Vector2f origin) |
| Sets the rotation to be applied to the widget.
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float | getRotation () const |
| Returns the rotation to be applied to the widget.
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Vector2f | getRotationOrigin () const |
| Returns the origin used for rotations.
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void | showWithEffect (ShowEffectType type, Duration duration) |
| Shows the widget by introducing it with an animation.
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void | hideWithEffect (ShowEffectType type, Duration duration) |
| Hides the widget by making it leave with an animation.
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bool | isVisible () const |
| Returns true when the widget is visible.
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bool | isEnabled () const |
| Returns true when the widget is enabled.
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bool | isFocused () const |
| Returns true when the widget is focused and false otherwise.
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const String & | getWidgetType () const |
| Returns the type of the widget.
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Container * | getParent () const |
| Returns a pointer to the parent widget.
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GuiBase * | getParentGui () const |
| Returns a pointer to the gui to which this widget belongs.
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bool | isAnimationPlaying () const |
| Returns whether there is an active animation (started with showWithEffect or hideWithEffect)
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void | moveToFront () |
| Places the widget before all other widgets.
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void | moveToBack () |
| Places the widget behind all other widgets.
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void | setUserData (Any userData) |
| Stores some data into the widget.
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template<typename T > |
T | getUserData () const |
| Returns data stored in the widget.
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void | setInheritedFont (const Font &font) |
| Sets the font of the widget that is used when no font is set in the renderer.
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const Font & | getInheritedFont () const |
| Returns the font of the widget that is used when no font is set in the renderer.
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void | setInheritedOpacity (float opacity) |
| Sets the opacity of the widget that will be multiplied with the opacity set in the renderer.
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float | getInheritedOpacity () const |
| Returns the opacity of the widget that is multiplied with the opacity set in the renderer.
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virtual void | setTextSize (unsigned int size) |
| Changes the character size of text in this widget if it uses text.
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virtual unsigned int | getTextSize () const |
| Returns the character size of text in this widget.
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void | setToolTip (Widget::Ptr toolTip) |
| Sets the tool tip that should be displayed when hovering over the widget.
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Widget::Ptr | getToolTip () const |
| Returns the tool tip that is displayed when hovering over the widget.
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void | setWidgetName (const String &name) |
| Changes the name of a widget.
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String | getWidgetName () const |
| Returns the name of a widget.
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void | setMouseCursor (Cursor::Type cursor) |
| Changes which mouse cursor is shown when hovering over the widget.
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Cursor::Type | getMouseCursor () const |
| Returns which mouse cursor is shown when hovering over the widget.
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void | setFocusable (bool focusable) |
| Changes whether a widget could be focused.
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bool | isFocusable () const |
| Returns whether a widget could be focused.
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bool | isContainer () const |
| Returns whether the widget is a container widget or not.
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bool | isDraggableWidget () const |
| Returns whether the widget has something to drag (e.g. slider or scrollbar thumbs)
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bool | isMouseDown () const |
| Returns whether the left mouse button has been pressed on top of the widget.
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virtual Signal & | getSignal (String signalName) |
| Retrieves a signal based on its name.
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virtual void | setParent (Container *parent) |
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virtual void | mousePressed (Event::MouseButton button, Vector2f pos) |
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virtual void | mouseReleased (Event::MouseButton button, Vector2f pos) |
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virtual void | rightMouseButtonNoLongerDown () |
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virtual Widget::Ptr | askToolTip (Vector2f mousePos) |
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const Layout2d & | getPositionLayout () const |
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const Layout2d & | getSizeLayout () const |
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void | bindPositionLayout (Layout *layout) |
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void | unbindPositionLayout (Layout *layout) |
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void | bindSizeLayout (Layout *layout) |
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void | unbindSizeLayout (Layout *layout) |
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template<typename WidgetType > |
std::shared_ptr< const WidgetType > | cast () const |
| Downcast const widget.
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template<typename WidgetType > |
std::shared_ptr< WidgetType > | cast () |
| Downcast widget.
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std::function< void(Vector2f)> | implPositionChanged |
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std::function< void(Vector2f)> | implSizeChanged |
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std::function< void(bool)> | implVisibleChanged |
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std::function< void(bool)> | implEnableChanged |
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std::function< void(bool)> | implFocusChanged |
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std::function< bool()> | implCanGainFocus |
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std::function< Vector2f()> | implGetFullSize |
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std::function< Vector2f()> | implGetAbsolutePosition |
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std::function< Vector2f()> | implGetWidgetOffset |
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std::function< bool(Duration)> | implUpdateTimeFunction |
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std::function< bool(Vector2f)> | implMouseOnWidget |
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std::function< void(Vector2f)> | implLeftMousePressed |
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std::function< void(Vector2f)> | implLeftMouseReleased |
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std::function< void(Vector2f)> | implRightMousePressed |
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std::function< void(Vector2f)> | implRightMouseReleased |
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std::function< void(Vector2f)> | implMouseMoved |
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std::function< void(const Event::KeyEvent &)> | implKeyPressed |
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std::function< void(char32_t)> | implTextEntered |
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std::function< bool(float, Vector2f)> | implMouseWheelScrolled |
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std::function< void()> | implMouseNoLongerOnWidget |
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std::function< void()> | implLeftMouseButtonNoLongerDown |
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std::function< void()> | implMouseEnteredWidget |
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std::function< void()> | implMouseLeftWidget |
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std::function< bool(const String &)> | implRendererChanged |
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std::function< void(BackendRenderTargetBase &, RenderStates)> | implDrawFunction |
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SignalVector2f | onPositionChange = {"PositionChanged"} |
| The position of the widget changed. Optional parameter: new position.
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SignalVector2f | onSizeChange = {"SizeChanged"} |
| The size of the widget changed. Optional parameter: new size.
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Signal | onFocus = {"Focused"} |
| The widget was focused.
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Signal | onUnfocus = {"Unfocused"} |
| The widget was unfocused.
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Signal | onMouseEnter = {"MouseEntered"} |
| The mouse entered the widget.
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Signal | onMouseLeave = {"MouseLeft"} |
| The mouse left the widget.
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SignalShowEffect | onAnimationFinish = {"AnimationFinished"} |
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SignalShowEffect | onShowEffectFinish = {"ShowEffectFinished"} |
| A show or hide animation finished. Optional parameters: animation type, new widget visibility or both.
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Class used by bindings to implement custom widgets withing these bindings (e.g. a custom C# widget in TGUI.Net)