TGUI  0.10-beta
tgui::BackendRendererSFML Class Reference

Backend renderer that uses sfml-graphics. More...

#include <TGUI/Backend/Renderer/SFML-Graphics/BackendRendererSFML.hpp>

Inheritance diagram for tgui::BackendRendererSFML:
tgui::BackendRenderer

Public Member Functions

std::shared_ptr< BackendTexturecreateTexture () override
 Creates a new empty texture object. More...
 
unsigned int getMaximumTextureSize () override
 Get the maximum allowed texture size. More...
 
- Public Member Functions inherited from tgui::BackendRenderer
virtual ~BackendRenderer ()=default
 Virtual destructor.
 
virtual std::shared_ptr< BackendTextcreateText ()
 Creates a new empty text object. More...
 
virtual std::shared_ptr< BackendTexturecreateTexture ()=0
 Creates a new empty texture object. More...
 
virtual unsigned int getMaximumTextureSize ()=0
 Get the maximum allowed texture size. More...
 

Detailed Description

Backend renderer that uses sfml-graphics.

Member Function Documentation

◆ createTexture()

std::shared_ptr< BackendTexture > tgui::BackendRendererSFML::createTexture ( )
overridevirtual

Creates a new empty texture object.

Returns
Shared pointer to a new texture object

Implements tgui::BackendRenderer.

◆ getMaximumTextureSize()

unsigned int tgui::BackendRendererSFML::getMaximumTextureSize ( )
overridevirtual

Get the maximum allowed texture size.

Returns
Maximum width and height that you should try to use in a single texture

This maximum size is defined by the graphics driver. Most likely this will return 8192 or 16384.

Implements tgui::BackendRenderer.


The documentation for this class was generated from the following file: