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include
TGUI
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ImageLoader.hpp
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//
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// TGUI - Texus' Graphical User Interface
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// Copyright (C) 2012-2026 Bruno Van de Velde (vdv_b@tgui.eu)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef TGUI_IMAGE_LOADER_HPP
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#define TGUI_IMAGE_LOADER_HPP
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#include <TGUI/String.hpp>
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#include <TGUI/Vector2.hpp>
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#include <cstdint>
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#include <memory>
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namespace
tgui
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{
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struct
TGUI_API
ImageLoader
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{
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public
:
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[[nodiscard]]
static
std::unique_ptr<std::uint8_t[]>
loadFromFile
(
const
String
& filename, Vector2u& imageSize);
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[[nodiscard]]
static
std::unique_ptr<std::uint8_t[]>
loadFromMemory
(
const
std::uint8_t* data,
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std::size_t dataSize,
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Vector2u& imageSize);
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};
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}
// namespace tgui
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#endif
// TGUI_IMAGE_LOADER_HPP
tgui::String
Wrapper class to store strings.
Definition
String.hpp:94
tgui
Namespace that contains all TGUI functions and classes.
Definition
AbsoluteOrRelativeValue.hpp:37
tgui::ImageLoader
Class that is internally used to load an image from a file or from memory.
Definition
ImageLoader.hpp:42
tgui::ImageLoader::loadFromFile
static std::unique_ptr< std::uint8_t[]> loadFromFile(const String &filename, Vector2u &imageSize)
Loads an image from a file.
tgui::ImageLoader::loadFromMemory
static std::unique_ptr< std::uint8_t[]> loadFromMemory(const std::uint8_t *data, std::size_t dataSize, Vector2u &imageSize)
Loads an image from memory (data in memory should contain the entire file, not just the pixels).
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