25#ifndef TGUI_BACKEND_GLFW_OPENGL3_INCLUDE_HPP
26#define TGUI_BACKEND_GLFW_OPENGL3_INCLUDE_HPP
28#include <TGUI/Config.hpp>
29#if !TGUI_HAS_BACKEND_GLFW_OPENGL3
30 #error "TGUI wasn't build with the GLFW_OPENGL3 backend"
33#if !TGUI_BUILD_AS_CXX_MODULE
34 #include <TGUI/Backend/Window/GLFW/BackendGLFW.hpp>
35 #include <TGUI/Backend/Renderer/OpenGL3/BackendRendererOpenGL3.hpp>
36 #include <TGUI/Backend/Font/FreeType/BackendFontFreeType.hpp>
38 using GLFWwindow =
struct GLFWwindow;
41TGUI_MODULE_EXPORT
namespace tgui
43 inline namespace GLFW_OPENGL3
64 Gui(GLFWwindow* window)
Definition BackendGuiGLFW.hpp:49
Gui class for GLFW + OpenGL3 backend (using FreeType for fonts)
Definition GLFW-OpenGL3.hpp:49
Gui(GLFWwindow *window)
Constructor that immediately sets the window on which the gui should be drawn.
Definition GLFW-OpenGL3.hpp:64
Gui()=default
Default constructor.
void setWindow(GLFWwindow *window)
Sets the window on which the gui should be drawn.
Namespace that contains all TGUI functions and classes.
Definition AbsoluteOrRelativeValue.hpp:38