25#ifndef TGUI_BACKEND_RENDERER_SFML_HPP
26#define TGUI_BACKEND_RENDERER_SFML_HPP
28#include <TGUI/Backend/Renderer/SFML-Graphics/BackendTextureSFML.hpp>
29#include <TGUI/Backend/Renderer/SFML-Graphics/BackendRenderTargetSFML.hpp>
30#include <TGUI/Backend/Renderer/SFML-Graphics/CanvasSFML.hpp>
32#if !TGUI_BUILD_AS_CXX_MODULE
33 #include <TGUI/Backend/Renderer/BackendRenderer.hpp>
36#if !TGUI_EXPERIMENTAL_USE_STD_MODULE
42TGUI_MODULE_EXPORT
namespace tgui
60 TGUI_NODISCARD std::shared_ptr<BackendTexture>
createTexture()
override;
Backend renderer that uses sfml-graphics.
Definition BackendRendererSFML.hpp:48
unsigned int getMaximumTextureSize() override
Get the maximum allowed texture size.
BackendRendererSFML()
Default constructor.
std::shared_ptr< BackendTexture > createTexture() override
Creates a new empty texture object.
Base class for the backend renderer, which is responsible for creating text and texture objects.
Definition BackendRenderer.hpp:44
Namespace that contains all TGUI functions and classes.
Definition AbsoluteOrRelativeValue.hpp:38