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include
TGUI
RenderStates.hpp
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//
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// TGUI - Texus' Graphical User Interface
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// Copyright (C) 2012-2022 Bruno Van de Velde (vdv_b@tgui.eu)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef TGUI_RENDER_STATES_HPP
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#define TGUI_RENDER_STATES_HPP
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#include <TGUI/Transform.hpp>
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namespace
tgui
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{
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struct
TGUI_API
RenderStates
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{
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Transform
transform;
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};
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}
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#endif
// TGUI_RENDER_STATES_HPP
tgui::Transform
Defines a transform matrix.
Definition
Transform.hpp:43
tgui
Namespace that contains all TGUI functions and classes.
Definition
AbsoluteOrRelativeValue.hpp:36
tgui::RenderStates
States used for drawing.
Definition
RenderStates.hpp:39
Generated on Sat Nov 4 2023 16:38:26 for TGUI by
1.9.8