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    TGUI
    0.8.9
    
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This is the complete list of members for tgui::Texture, including all inherited members.
| getColor() const | tgui::Texture | |
| getData() const | tgui::Texture | |
| getId() const | tgui::Texture | |
| getImageLoader() | tgui::Texture | static | 
| getImageSize() const | tgui::Texture | |
| getMiddleRect() const | tgui::Texture | |
| getShader() const | tgui::Texture | |
| getTextureLoader() | tgui::Texture | static | 
| isSmooth() const | tgui::Texture | |
| isTransparentPixel(sf::Vector2u pos) const | tgui::Texture | |
| load(const sf::String &id, const sf::IntRect &partRect={}, const sf::IntRect &middleRect={}, bool smooth=false) | tgui::Texture | |
| load(const sf::Texture &texture, const sf::IntRect &partRect={}, const sf::IntRect &middleRect={}) | tgui::Texture | |
| operator!=(const Texture &right) const | tgui::Texture | |
| operator=(const Texture &) | tgui::Texture | |
| operator=(Texture &&) noexcept | tgui::Texture | |
| operator==(const Texture &right) const | tgui::Texture | |
| setColor(const Color &color) | tgui::Texture | |
| setCopyCallback(const CallbackFunc &func) | tgui::Texture | |
| setDestructCallback(const CallbackFunc &func) | tgui::Texture | |
| setImageLoader(const ImageLoaderFunc &func) | tgui::Texture | static | 
| setShader(sf::Shader *shader) | tgui::Texture | |
| setSmooth(bool smooth) | tgui::Texture | |
| setTextureLoader(const TextureLoaderFunc &func) | tgui::Texture | static | 
| Texture() | tgui::Texture | inline | 
| Texture(const char *id, const sf::IntRect &partRect=sf::IntRect(0, 0, 0, 0), const sf::IntRect &middlePart=sf::IntRect(0, 0, 0, 0), bool smooth=false) | tgui::Texture | inline | 
| Texture(const std::string &id, const sf::IntRect &partRect=sf::IntRect(0, 0, 0, 0), const sf::IntRect &middlePart=sf::IntRect(0, 0, 0, 0), bool smooth=false) | tgui::Texture | inline | 
| Texture(const sf::String &id, const sf::IntRect &partRect=sf::IntRect(0, 0, 0, 0), const sf::IntRect &middlePart=sf::IntRect(0, 0, 0, 0), bool smooth=false) | tgui::Texture | |
| Texture(const sf::Texture &texture, const sf::IntRect &partRect=sf::IntRect(0, 0, 0, 0), const sf::IntRect &middlePart=sf::IntRect(0, 0, 0, 0)) | tgui::Texture | |
| Texture(const Texture &) | tgui::Texture | |
| Texture(Texture &&) noexcept | tgui::Texture | |
| ~Texture() | tgui::Texture |