TGUI
0.10-beta
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This is the complete list of members for tgui::BackendTextureSFML, including all inherited members.
BackendTextureSFML() | tgui::BackendTextureSFML | |
getInternalTexture() | tgui::BackendTextureSFML | |
getInternalTexture() const | tgui::BackendTextureSFML | |
getSize() const | tgui::BackendTexture | |
isSmooth() const | tgui::BackendTexture | |
isTransparentPixel(Vector2u pixel) const | tgui::BackendTexture | |
load(Vector2u size, std::unique_ptr< std::uint8_t[]> pixels, bool smooth) | tgui::BackendTexture | |
loadTextureOnly(Vector2u size, const std::uint8_t *pixels, bool smooth) override | tgui::BackendTextureSFML | virtual |
m_imageSize (defined in tgui::BackendTexture) | tgui::BackendTexture | protected |
m_isSmooth (defined in tgui::BackendTexture) | tgui::BackendTexture | protected |
m_pixels (defined in tgui::BackendTexture) | tgui::BackendTexture | protected |
m_texture (defined in tgui::BackendTextureSFML) | tgui::BackendTextureSFML | protected |
replaceInternalTexture(const sf::Texture &texture) | tgui::BackendTextureSFML | |
setSmooth(bool smooth) override | tgui::BackendTextureSFML | virtual |
~BackendTexture()=default | tgui::BackendTexture | virtual |